Features & priorities
The list of XSERIES digital product features with MoSCoW priorities per phase, the reasons, and the research basis.
How to read: each card holds a feature and its reason. Blue labels such as Measurable tickets or Take part during matches are the goals the feature answers. The number in each column header is the feature count. The Game label marks features that build the game layer, the part that makes the product feel like a game.
Note
What is a phase? The digital product is not built all at once. It is built in steps that follow the XS-3 schedule (23–24 Jan 2027).
- Phase 1 · Before the event: the XS-3 hub website with schedule, tickets, rules, teams, and the waitlist. Live in early January 2027.
- Phase 2 · During the event: features used while matches are on, such as live score and the cards currently in play.
- Phase 3 · After the event: features that bring fans back until the next edition, such as the archive, fan accounts, and card collection. From February 2027.
"Phase 1–2" means a feature is used in both phases. The full schedule is in Roadmap.
Phase 1 · Before the event: XS-3 hub website (live early January 2027)
The eight Must features are the minimum for the link from IG to have a clear destination. The Won't column applies to all phases.
- Current edition home + countdownLink destination from IG
- XS-3 schedule and bracketData already exists
- Ticket page: types, prices, seat map, GOERS deep linkFewer CS questions, conversion · Measurable tickets Buy tickets
- How to Play: 24 seconds, X Cards, President CardsMain differentiator, no official page yet · Understand the rulesGame
- Team profiles (4)Fans pick a side · Connected outside the season
- Player list + player cardsReveal content is already runningGame
- FAQMoves the FAQ highlight · Buy tickets
- Waitlist (email/WA)First fan data · Own audience Owned dataGame
- News / announcementsSource for media · Position in SEA
- XS-1 and XS-2 archiveCredibility · Connected outside the season
- Partners + media kitSponsor sales · Digital sponsors
- Press roomBayu persona (Personas)
- Bilingual (ID/EN)International players and media · Position in SEA
Deliberately out of scope, Phase 1–3
- Selling tickets directlyStays with GOERS
- Own streamingStays with YouTube
- A full fantasy leagueToo complex for 4 matches per edition; card predictions fit better
- Money bets or paid pointsOnline gambling is illegal, and many fans are still at school. Use free points (Predict & Back)
- A native appThe event is only 2 days per edition; the web, opened from an IG link, makes more sense. Reconsider only if Phase 2–3 data shows repeat use
- Merchandise e-commerceCan follow later through a partner
The full reasons for the Won't column are in Product vision.
Phase 2 · During the event: live match companion (23–24 Jan 2027)
The focus is one problem: viewers don't know which card is active.
- Live score and timeFoundation of the live match companion · Take part during matches Withstands spikes
- Active cards and card historyViewers' main problem · Take part during matchesGame
- Link to YouTube live/membershipExisting monetization
- Event timeline (goals, cards)Context for late viewers · Take part during matches
- Card-moment predictions and season points (Predict & Back)Interaction, fan data, sponsor slot · Take part during matches Own audienceGame
- MVP voteInteraction, sponsor inventory · Take part during matches Digital sponsorsGame
- Automatic share cards (score, comeback)Social distribution
The predictions and season points above are part of Predict & Back, summarized below.
Phase 3 · After the event: archive and fan accounts (Feb 2027 onward)
Every feature in this phase depends on fan accounts.
- Fan accountsData ownership · Own audience Owned data
- Player card collection (QR at the venue, predictions)Retention · Connected outside the seasonGame
- Prediction history and leaderboardRetention · Connected outside the seasonGame
- Fan levels, friends leagues, and season prizes (Predict & Back)A reason to return, presale for Core fans · Connected outside the season Measurable ticketsGame
- Presale access for membersClear account value · Measurable tickets Own audience
- Off-season content (series, school pathway stories)Keeps attention · Connected outside the season
- YouTube membership integrationBenefit bundle
Predict & Back
The main game feature from the Opportunity map: viewers feel they have a stake in the match, without gambling. It runs across all three phases, so it is summarized once here. The numbers for points, levels, and prizes are worked out later, during module design.
Three elements of gambling appear together
- 1. A stake of valueThe player puts in money or something of value
- 2. An uncertain resultThe score and moments of the match
- 3. A cash-value prizeWin money, lose money
Only the element that makes it exciting stays
- 1. RemovedFree. Points come from taking part and cannot be bought
- 2. KeptThis is where the excitement comes from
- 3. ReplacedStatus, access, collectibles, and experiences. Never cashed out
- The prediction moment. When a card is played, one two-choice question opens for 30–60 seconds, for example "Will Golden Boy score before the card runs out?". The question is always about the card, so fans learn the rules at the same time. No other league has this moment.
- Season points. Given free at the start of an edition, they go up on a correct prediction and down on a wrong one, never below zero, and reset every edition. The top of the ranking wins season prizes.
- Fan level. XP comes from attending the venue, watching, predicting, and inviting friends. The level never drops and unlocks real perks, above all early presale.
- Sponsor. One "Card Call presented by" slot per edition, from a non-betting brand.
- The waitlist gives starting XP and a first player cardXP is stored, levels open later
- Card-moment predictions, season points, edition standings, MVP vote
- Full fan levels, friends leagues, season prizes, presale for Core fans
Non-negotiable limits: points cannot be bought, transferred, or cashed out. Winners are decided by rank, not by a draw. No loot boxes, paid card packs, or gambling words such as "odds" and "jackpot". Fan data is collected with consent under the PDP Law, and venue experience prizes for participants under 18 need parental consent.
Warning
This is a design concept, not legal advice. Before building, three things need checking: the form of prizes and their tax with GOS legal and finance, who taps the "card played" button during live play (Live data operator), and whether GOERS can open a presale for a specific list of fans (Tracking on GOERS).
These features come from the Opportunity map and from the priority in Product references. Where they sit on the website is in Information architecture, how they are measured is in KPIs & measurement, and the timing is in Roadmap.
Research basis
- XS-3 is on 23–24 Jan 2027 at Indonesia Arena: XSERIES-3 tickets, from GOERS
- Tickets are sold on GOERS in 4 sections × 3 ticket types, starting at Upper Tribune 60K (the presale 1 price; the price after that is not known yet, Later ticket prices). Buyer questions go to GOERS customer service: XSERIES-3 tickets and Buying flow, from GOERS
- The rules are only explained in the media and in one GOS video for XS-1. There is no official page yet: Format & rules, from the XSERIES: EXPLAINED video and Bola.com
- There are 4 fixed franchise teams: Franchise teams, from Lapangbola
- XS-3 players are announced one by one, with a rank teaser first: Players, from Instagram @xseries___
- The ticket FAQ currently sits in an IG highlight: Instagram content audit, from Instagram @xseries___
- Each edition runs 2 days with 4 matches. The schedule is not fixed (Sep 2025, Jan 2026, Jan 2027), so counts are per edition, not per year: Edition timeline and Format & rules, from Lapangbola and GOERS
- Full matches are for GOS YouTube members only: Digital touchpoints, from YouTube @gamesofsociety
- The fan base comes from the Futsal Series school and campus network: Games of Society, from gamesofsociety.com
- The XS-2 roster included international stars such as Falcão and Ricardinho: Players, from Bola.com
- XS-1 and XS-2 results for the archive are already recorded: Franchise teams, from Lapangbola and Bola.com
- Online gambling is illegal in Indonesia: no source yet, needs client confirmation
- Kings League gives each team only one random Secret Card, so predictions on card moments are not used by other leagues: Competitor landscape, from CBS Sports
- Avoid loot boxes, because Kings League Fantasy got an 18+ rating for simulated gambling: Competitor landscape, from the App Store
- The Kemensos raffle permit, prize tax, and the PDP Law: no source in the research yet, GOS legal should check
- The Must, Should, Could, and Won't split is the design team's proposal and has not been validated by the client: Open questions
How this page connects
Pages this one builds on, and other pages that use it.
Builds on 18
- ResearchEdition timeline
- ResearchFormat & rules
- ResearchFranchise teams
- ResearchPlayers
- ResearchXSERIES-3 tickets
- ResearchGames of Society
- ResearchInstagram content audit
- ResearchDigital touchpoints
- ResearchCompetitor landscape
- ResearchOpen questions
- StrategyGoals: business, user, tech
- StrategyOpportunity map
- StrategyPersonas
- StrategyProduct vision
- StrategyProduct references
- StrategyInformation architecture
- StrategyKPIs & measurement
- StrategyRoadmap
Used by 18
- ResearchFormat & rules
- ResearchXSERIES-3 tickets
- ResearchCompetitor landscape
- ResearchDigital product benchmark
- ResearchResearch conclusion
- ResearchOpen questions
- StrategyChallenges & HMW
- StrategySWOT
- StrategyOpportunity map
- StrategyUser journey
- StrategyProduct vision
- StrategyProduct references
- StrategyInformation architecture
- StrategyKPIs & measurement
- StrategyRoadmap
- StrategyConnecting the dots
- StrategyStrategy summary
- Visual DirectionDigital product UI direction