Risks & assumptions
The assumptions behind the strategy, the main risks, and how to mitigate them.
Assumptions to validate
Each note is one thing we believe but have not proven. The lower part of the note says what happens if the assumption is wrong and how to test it.
Who comes and what they want.
What must be true for the features to work.
A source of additional revenue.
Unanswered assumptions are also logged on the Open questions. If one turns out to be wrong, update Goals: business, user, tech and the related pages.
Risks
Each row follows one risk from its impact to its mitigation, and shows which goals are threatened.
- ImpactPhase 1 is not ready
- MitigationMinimum scope, content from this research
- Goals at riskMeasurable tickets Buy tickets. See Budget & deadline and Roadmap
- ImpactThe website goes stale
- MitigationSimple CMS, a content owner, a schedule
- Goals at riskCMS. See Content team
- ImpactPhotos or logos can't be used
- MitigationA list of required assets from discovery onward
- Goals at riskDigital sponsors. See Player photos & rights
- ImpactThe website slows down
- MitigationStatic hosting + CDN
- Goals at riskFast & accessible Withstands spikes
- ImpactBugs during the event
- MitigationFallback mode: manual score + YouTube link
- Goals at riskTake part during matches Withstands spikes. See Real-time score data
These risks have not yet been rated separately for likelihood and impact. That rating should be done with the client during discovery.
Research basis
- A core audience aged 16–24 that arrives from IG is an assumption. It is only partly backed: the GOS base is high school and university students (Games of Society, from gamesofsociety.com), and IG is the main XSERIES channel (Digital touchpoints). There is no fan age data yet, client confirmation needed (IG follower demographics).
- The XS-2 rules used as the reference: Format & rules, from Bola.com. The XS-1 and XS-2 rules already differed (card rules changed between editions), so the assumption that XS-3 is the same needs confirmation (XS-3 rules).
- XS-2 sponsors (GoPay, NIVEA MEN, AQUA, Ortuseight, TikTok) were only seen on physical assets: Sponsors & partners, from Instagram @xseries___ highlights
- High traffic during announcements is a guess. There is no traffic data because the official site is still a placeholder: Digital touchpoints, from xseries.gamesofsociety.com
- The rest are proposals from the design team, not yet validated with client data. See the Open questions.
How this page connects
Pages this one builds on, and other pages that use it.